Overview of Dominion

League of Legends: Dominion is a new game mode that introduces the Crystal Scar, a new map featuring capture-and-hold style gameplay to the League of Legends experience. Dominion games are fast-paced battles around 20 minutes in length that emphasize immediate action and frantic, non-stop combat.

On the Crystal Scar, two teams of five players battle it out over control of five capture points in an effort to destroy the opposing team’s Nexus. Gameplay is designed to be fluid, with both teams constantly seizing the advantage from one another. Special care has been taken to ensure that all of your favorite champions are viable and fun to play in this new game mode.

How to Play

Capture Points

Capture points represent important strategic locations across the map. Controlling these points and defending them against the opposition is the central focus of Dominion.

Each team in Dominion starts with their nexus at full health. The opposing team’s nexus health will slowly drain whenever your team holds more capture points than the enemy. The rate at which their nexus health declines is tied to the number of points your team owns in excess of your opponents. If both teams hold the same number of capture points, neither team’s nexus receives any damage.

Players can claim capture points by right clicking the capture point tower when their champion is within range. After a short channel time, ownership of the capture point will transfer to the capturing player’s team. Points controlled by the opposing team will take longer to capture since they must first be neutralized before you can assume control. If a capturing champion moves or takes damage during the channel time, he will be unable to attempt another capture for a short cooldown period. An allied capture point will attack enemy champions as well as spawn minions to attack and capture nearby enemy-controlled capture points.

Battle in front of NexusCapture Point Defense

Dynamic Quests

Dominion Quest

Dominion brings a new, dynamic quest system to League of Legends multiplayer. Quests are given to teams over the course of a match based on the current state of the map, and revolve around the ownership of specific capture points. These quests offer new map objectives that encourage players to adapt and alter their strategies on the fly. Completion of these quests offers substantial rewards to the successful team in addition to dealing immediate damage to the opposing team’s nexus.


Personal Score

End of Game Screen

Dominion introduces a new way for players to track their individual contribution through their personal score. A player’s personal score increases based on heroic actions that they take throughout the game, such as defending a capture point against an overwhelming force or securing a secondary objective on the map. A player’s score and other Dominion specific stats are accessible in-game through the new scoreboard and end of game screen.

Buffs in Dominion

Dominion buffs are broken down into three types: Speed Shrines, Health Relics, and Greater Relics.

Speed ShrineHealth PackGreater Relic

Speed Shrines are areas on the map that grant a significant, yet short duration, movement speed bonus to champions that pass through them. These shrines persist throughout the entire game and can be used repeatedly by players on either team.

Health Relics spawn on specific locations at short, regular intervals, and can be picked up to restore health and mana. Champions from either team can acquire a health relic simply by moving over it.

Greater Relics are a pair of powerful team specific objects that spawn at the center of the map. While the Greater Relics spawn less frequently than Health Relics, they provide powerful offensive bonuses that help assault particularly well-fortified capture points. Acquiring these Greater Relics requires a brief channel time.

New Items 

Many items have been added to League of Legends: Dominion to complement the new, fast-paced gameplay. All champions have had their recommended items tailor-made for Dominion, making it easy for players to adapt their builds.

Prospector’s Blade  
+20 Damage, +5% Lifesteal  
UNIQUE Passive: Increases Health by 200. (Doesn't stack with other Prospector items.)
Builds from: 950g

Summoner Promote

Prospector's Ring
+30 Ability Power, +7 Mana Regen per 5 sec  
UNIQUE Passive: Increases Health by 200. (Doesn't stack with other Prospector items.)
Builds from: 950g


Ionic Spark
+45% Attack Speed +250 Health
UNIQUE Passive: Every fourth attack unleashes a chain lightning, dealing 100 Magic Damage to up to 4 targets.
Builds From: Item Name +  + 775g = 2300g


Summoner Promote

Odyn's Veil  
+350 Health +350 Mana +50 Magic Resist
UNIQUE Passive: Reduces and stores 10% of the magic damage dealt to your champion.
UNIQUE Active: Deals 200 + (stored magic) [max: 400] magic damage to nearby enemy units. 90 second cooldown.

Builds From:  +  + 650g = 2715g


Sanguine Blade  
+60 Attack Damage +15% Lifesteal
UNIQUE Passive: Your attacks grant 5 Attack Damage and 1% Lifesteal for 4 seconds, stacking 7 times.
Builds From:  +  + 800g = 2900g

Summoner Promote

Priscilla's Blessing
+25 Health Regen per 5 sec.
UNIQUE Passive: +15% Capture Rate (Does not stack with other Capture Rate modifiers)  
UNIQUE Active: +30% Movement speed for 2 seconds. 60 second cooldown.

Builds from:  +  + 1100g = 1600g

+275 Health +70 Attack Damage
Passive: 25% chance on hit to reduce your target's Movement Speed by 30% for 2.5 seconds.
UNIQUE Active: Your attacks reduce your target's movement speed by 30% and deal 80 True Damage over 2.5 seconds. Lasts 5 seconds. (60 second cooldown).

Builds From:  +  + 600g = 3565g


Summoner Promote

The Lightbringer
+50% Attack Speed, +20 Damage
Passive: Your attacks grant vision of your target for 5 seconds.
Builds From:  +  + 285g = 1750g


Kitae's Bloodrazor
+30 Attack Damage +40% Attack Speed
UNIQUE Passive: Your attacks deal Magic Damage equal to 2.5% of the target's maximum Health.
Builds From:  + + 700g = 2725g

Summoner Promote


Hextech Sweeper  
+40 Ability Power +300 Health
UNIQUE Passive: Reduces ability cooldowns by 10%.
UNIQUE Passive: Your magic damage grants vision of your target for 4 seconds. 
UNIQUE Active: Covers an area with stealth detecting mist, granting vision of units which pass through it for 6 seconds. 1 minute cooldown.
Builds from:  +   +  + 150g = 1870g


Summoner PromoteOracle's Extract
Click to Consume: Gives your Champion stealth detection for 5 minutes or until they die.
Builds from: 400g   


Summoner Spells

The suite of Summoner Spells has also been revamped for Dominion and includes two new spells:

Allied Turret: Grants massive Regeneration and Attack Speed for 8 seconds.
Enemy Turret: Reduces Damage by 80% for 8 seconds.

Cooldown Duration: 210 seconds.


Summoner Promote

Promotes the nearest allied super minion to an anti-Turret Cannon, healing it, granting bonus stats, and causing it to grant the caster gold for its kills.
Cooldown Duration: 180 seconds